I finally finished ropping out all the files. And after plugging in the necessary nodes, I proceed to did some tests. At first the bounding sphere starts to occur from frame 1 onwards, which I do not want. So I put a if expression to trigger the activation of the bounding sphere. Below is how it looks:
I also set up expressions on both the forces which drives the particles. To make things faster, I ropped out the simulation just before the popnetwork. The ropping took me 1 hour and 45minutes. However after ropping out and checking the points, The point numbers and points moved drastically. Hence, when I did my copy stamping, on the second frame of my simulation, the simulation screwed up. Below is how it looks:
I figure that the points are giving me the problems as my particles looked alright. I went back to the ropped out files and check the points and this is what I see:
My particles look like this:
I do not know why is it like that. Hope Mr Ron could help me fix it.
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