I continued doing the secondary fracturing today. At first I tried grouping the pieces I want it to fracture again in a group:
Then I created a voronoi fracture node with the group I created earlier as the group to fracture. Then I went into the dops and did a basic fracturing hierarchy. Below is how it looks:
But it didn't turn out well. Below is the result:
I found a file on odforce which shows the different kinds of fracturing techniques and how they are done:
http://forums.odforce.net/index.php?/topic/9119-voronoi-dynamic-location-based-fracture-wip/page__st__216__p__73750&#entry73750
I opened the file and this is how it looks:
After playing through all of them. I found that the one which was closest to what I was looking for is the "glue fracture" fracturing.
Below is the dops hierarchy,
And how it looks:
Mr Ron asked me to research on how to create a circular explosion force. And also not using a polyreduce on the geometry.
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