Thursday, March 17, 2011

Day 8

Today, I didn't do much on the ground cracking as the Research and Development phase is more or less complete in my opinion. But instead, I worked on the wall fracturing which I wanted to put in my reel for the sidefx attachment interview.

At first I still had that geometry floating problem. Mr Ron suggested that maybe it was because of the geometry normals or the angular velocity is driving the object even after the collision had occured. He helped me do the angular velocity in a rbdstate node rather than inside a rbdglueobject node. That solves the problem, but I still need to tweak the bounciness of the wall and the plane itself to optimise the result.

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