Monday, March 14, 2011

Day 6

Today, I did more R & D on the cracking part. But this time, I was directing more of my time on both voronoi fracturing and curve-generated cracks. I tried to merge them both together but it doesn't work. Below are some screenshots:

When I tried to combine it both together, the voronoi fracture doesn't work and the geometry that is cracking becomes weird.









I found another interesting way to crack a floor, by using particles:














The popnet hierarchy:














This method could be explored further though.

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