Tuesday, March 8, 2011

Day 2

Today I did some research on flooding and fluids stuffs in the morning before Mr Ron came in. Below are some links to some videos which I found on both sidefx.com and odforce.net forums:

http://www.vimeo.com/17837109
http://vimeo.com/15625907
http://vimeo.com/16325945
http://vimeo.com/15595033
http://www.youtube.com/watch?v=beQuS3-5OcI

I also watched Percy Jackson and the Lightning Thief and took note of the part where the water involved is large scale. Below are some screen shots:











I found one of  guys who did the simulation isn't using houdini to do the flooding but instead using ExoticNaiad to do it. I still decided to include it because I found that the result was quite good still though. And I wanted to use it as a reference.

Once Mr Ron came in and told me to maybe do some research on cracking of ground, I went back into the forums and started looking around. I found a discussion going on about animating a wall cracking using Lsystems. I downloaded the file and started messing around with it.

I found a thread which talks more about L-system cracking and a file which I could download and play with it.
http://forums.odforce.net/index.php?/topic/12604-animating-a-crack-up-a-wall-in-houdini/page__hl__crack__fromsearch__1

Below is how it looks like:


This is how the hierarchy looks like:

No comments:

Post a Comment