I heard some comments regarding the fracturing and I decided to fix them one by one.
1: The opening of the earth seems too wide.
2: The falling pieces are too big.
3: The terrain thickness should be much more.
For 1st comment, I went into the point node and tweak the multiplier lower,
For 2nd comment, I went into the crackmap and painted more on the edges and increase the scatter points to make the pieces smaller.
For the 3rd comment. I increased the extrudevolume node a lot more, to cover up the thickness of the terrain.
I spend the day re-ropping out all the bgeo sequences.
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